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The story that is about to unveil is not the story of how and where these things, these
monsters came about to walk the face of the earth. This is not the story of how a
modern human society became the second rate race of civilization today. Everyone
who knows that story is dead. This is the story of the end of the human race. This is
the story of when we lose. This is the story of our xenocide and when the world was
consumed by monsters. I am Furio. Today I will fight. Today I will die.
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This is the project website for ...and then the world was consumed by monsters.
A Tactical Hack n' Slash game developed by the Texas A&M University student organization TAGD during 2005.
The goal of creating this game was to submit it to and place in the Student Independent Games Festival
competition.
After last year's entry, Ninjas Vs Ninjas, we have started from scratch
and improved both our development processes and our game design approach. We have worked on this project for about 8 months, beginning in May 2005 with
O:SHc[65MB WMV], a 2 week stretch of time where we took over a lab and got a good start on the code and art
for this game. This game was made with ~38k lines of C++ code using Visual Studio .NET 2003 and many models and textures.
You can read more about the the game/view the credits on the About page, view some
screenshots of the game, or download the game. You can go to the
TAGD forum, we would greatly appreciate any feedback or comments on the game.
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